How To Beat Supreme In Sonic Frontiers: Complete Boss Guide

Supreme is the fourth Titan in Sonic Frontiers and the final big Super Sonic showdown of the main story. If Giganto taught the basics and Wyvern and Knight sharpened parry skills, Supreme is the final exam. The arena is open, the screen fills with bullets and lasers, and ring management matters more than ever.

This Supreme boss guide explains exactly how to beat Supreme in Sonic Frontiers, from preparation on Ouranos Island to surviving the bullet hell patterns and finishing the fight before your rings hit zero.

Where You Fight Supreme In Sonic Frontiers

Supreme is the Titan of Ouranos Island, the final main island in Sonic Frontiers. After collecting the Chaos Emeralds and progressing the story, a large arena opens up where Supreme floats above a ruined structure, wielding a giant cannon that transforms into a blade.

Just like previous Titans, the fight is entirely a Super Sonic battle, but this time you do not have a big climbing phase. Once the cutscene finishes and Sonic transforms, you are immediately thrown into a high speed, mid air duel where the boss can hit you from almost anywhere with bullets, beams, and blade swipes.

The arena is basically an open sky space with a floating platform in the center. There are no rails to ride or big structures to hide behind. It is just Super Sonic vs Supreme with a lot of projectiles between you.

Preparing For Supreme: Stats, Skills, And Rings

By the time Ouranos Island is available, most players will already have solid stats, but Supreme still punishes anyone who rushes straight to the boss.

For a smoother Supreme boss fight:

  • Upgrade Strength as much as possible. Supreme has a long health bar, and strong Super Sonic combos make a massive difference in how quickly you can burn it down during openings.
  • Boost Defense and Ring Capacity. Even though Super Sonic does not lose HP in the traditional sense, a higher ring cap lets you enter the fight with a long timer, and better Defense makes the lead up sections on the island more comfortable.
  • Unlock a few strong aerial skills. Any combo that keeps Super Sonic glued to Supreme at close range is useful. The boss gives short but frequent damage windows, so the faster you hit, the better.
  • Top up rings right before triggering the fight. Run a quick loop around nearby terrain and grab as many rings as your capacity allows. Starting the fight with a low ring count make things much more stressful than they need to be.

Supreme is designed as a late game boss, so it is worth treating it that way. Going in underleveled is possible, but it turns every mistake into a run ender.

How Super Sonic Works In The Supreme Fight

As with the other Titans, you fight Supreme entirely as Super Sonic. The rules are the same, but they matter more here than ever:

  • Super Sonic is immune to normal damage, so enemy hits do not lower your HP bar.
  • Your ring count constantly drains, acting as a timer for the entire fight.
  • If your ring count reaches zero, Super Sonic powers down and the fight ends in failure, even if Supreme is one hit away from defeat.

Because Supreme has multiple attack phases and loves to keep you at range with projectiles, the real question is not whether you can survive. The real question is: can you destroy Supreme fast enough before the ring timer runs out?

The answer revolves around three things: closing the distance, using parry correctly, and staying aggressive during openings.

Phase 1: Closing The Distance And Surviving Bullet Hell

At the start of the fight, Supreme keeps its distance and opens with a series of projectile and laser attacks. The camera often pulls back to show the Titan hovering in front of you, firing from its cannon while you fly around as Super Sonic.

In this phase, the main goal is to close the distance safely so you can start dealing damage.

Key things to watch for:

  • Bullet swarms
    Supreme fires fast volleys of energy bullets that fly straight toward Sonic. It looks overwhelming, but this is actually one of your best chances to use parry. Instead of trying to dodge every bullet, move toward them and be ready with the parry buttons.
  • Large beam attacks
    The cannon can charge and fire bigger energy beams. These can usually be avoided by boosting to the side or parried if the timing is right. If you are still learning the patterns, it is often safer to dodge the beams and save parry for bullet swarms.
  • Wide area shots and radial patterns
    Sometimes projectiles spread outward in arcs. Quickstep and boosting let you slip through the gaps, but if you are confident with parry, you can hold your ground and turn them into counter opportunities.

During all of this, you should boost toward Supreme whenever you see even a small opening. Hanging back and playing too defensively only drains rings. The boss is built around the idea that parry makes incoming fire work in your favor.

Using Parry Effectively Against Supreme

Parry is the key to making the Supreme fight feel fair instead of chaotic. Super Sonic’s parry is extremely generous, and against Supreme it does several important things at once.

To get the most out of parry:

  • Hold both parry buttons when shots are about to hit. You do not need perfect frame timing. As long as you are holding the parry buttons when bullets or certain beams collide, Sonic will deflect them.
  • Treat bullet swarms as damage windows, not just threats. When you parry a large group of bullets, they can be reflected back at Supreme, dealing damage or forcing it into a vulnerable state.
  • Watch for cinematic counter prompts. Sometimes a well timed parry at close range triggers a short cutscene or slow motion event where you need to press a button or follow a simple prompt. These pay off with big damage and let you stick close to the boss.

It is tempting to just dash and dodge everything, but that wastes your ring timer. Parry turns defense into offense, which is exactly what you need in a timed Super Sonic boss fight.

Attacking Supreme Up Close

Once you have closed the gap with a combination of boosting and parrying, you can finally start hitting Supreme directly.

At close range:

  • Focus on consistent aerial combos rather than experimenting with every move. A reliable string that you can repeat is more valuable than a complicated combo that sometimes whiffs.
  • Stay near Supreme’s upper body or head. That is where the camera and lock on work best, and it is where you will most often trigger parry opportunities on melee attacks.
  • Be ready to reposition quickly after an attack pattern finishes. Supreme loves to knock you back or dash away, and you do not want to waste time floating around trying to reacquire it.

When Supreme’s health reaches certain thresholds, it shifts into more aggressive patterns, bringing the sword into play more often and mixing melee attacks with its projectile arsenal.

Phase 2: Sword Swings, Mixed Patterns, And QTE Moments

In later phases, Supreme transforms its cannon into a massive blade and starts using more melee combos while still throwing projectiles at mid range. The fight becomes more of a hybrid between a melee duel and a bullet hell sequence.

Expect the following patterns in this phase:

  • Sword combos
    Supreme uses fast, sweeping swings and thrusts. These can be scary, but they are also very parry friendly. Staying near the upper torso and holding parry when a swing is about to connect can trigger powerful counter animations and open Supreme up for more damage.
  • Mixed melee and projectile strings
    Sometimes Supreme chains a few sword attacks with a follow up barrage of bullets. After parrying the melee, be ready to either parry again or quickstep and boost to avoid any follow up shots. Getting knocked far away wastes precious time.
  • Cinematic clashes and QTEs
    Like the other Titans, Supreme has several moments where you clash weapons or powers. The game slows down and shows a prompt that you must hit at the right time, or a button you need to mash. Successfully completing these QTEs usually chunks a large part of Supreme’s health bar or pushes the fight into its final section.

The best way to think about Phase 2 is simple: stay close, parry the sword, punish hard during staggers, then get ready immediately for the next pattern. There is not much downtime in this part of the fight, so hesitation is what costs rings.

Ring Management And Common Mistakes

Supreme is not impossible mechanically, but it punishes certain habits very hard because of how the ring timer works.

Common mistakes to avoid:

  • Staying too defensive at long range
    If you spend too much time boosting in circles far away from Supreme, you are basically throwing rings away. It is better to take a few calculated risks and get close than to float around waiting for a perfect moment that never comes.
  • Ignoring parry in favor of pure dodging
    Dodging might feel safer, but it does not damage the boss or create staggers. Over the course of the fight, skipping parry opportunities can easily cost you enough time to run out of rings.
  • Not watching the ring count
    It is easy to get caught up in the spectacle and forget to glance at the ring number. If you notice you are getting low, stop experimenting and focus on your most reliable combos and parry patterns. The goal shifts from style to pure efficiency when the timer is tight.
  • Failing QTE prompts repeatedly
    Some QTEs are tied to big damage opportunities. Missing them over and over can turn a near victory into a repeated grind. Once you know what the prompt looks like, mentally prepare for it next time so you can hit it cleanly.

Good ring management is really about confidence and decisiveness. The more confidently you commit to parry and close range offense, the less time you waste, and the more forgiving the fight feels.

Recommended Skills, Difficulty Options, And Extra Tips

For most players, beating Supreme is easier with:

  • A high Strength stat, so every successful punish actually moves the health bar.
  • A couple of favorite aerial attack strings, so you are not thinking about inputs while the screen is full of projectiles.
  • Solid familiarity with parry from earlier Titans and Guardians.

For anyone still struggling:

  • Consider temporarily lowering the difficulty setting to learn patterns and QTE timing without as much pressure, then raising it again later if desired.
  • Spend a bit more time on Ouranos Island gathering Kocos and rings before attempting another run. Sometimes a few extra Strength levels and a bigger ring pool are all that is needed.

Once the patterns are recognized and parry becomes second nature, the Supreme boss fight turns from chaotic bullet hell into a stylish Super Sonic showcase, where you are dashing through waves of energy, reflecting bullets, and carving through a giant mechanical god with controlled aggression before the last ring ticks away.